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	<title>Comments on: On OO, SOA, and OOP-G</title>
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	<link>http://rwandering.net/2005/12/21/oop-g/</link>
	<description>The blogged wandering of Robert W. Anderson</description>
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		<title>By: Robert W. Anderson</title>
		<link>http://rwandering.net/2005/12/21/oop-g/comment-page-1/#comment-29</link>
		<dc:creator>Robert W. Anderson</dc:creator>
		<pubDate>Tue, 03 Jan 2006 18:37:13 +0000</pubDate>
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		<description>Thanks for the comment.

Yes, there has been a lot of OO bashing, but I do think it has to be taken in context which many bloggers exclude (I hope I&#039;m not guilty of that . . .).

Our software is a step in the direction of per-record servers; with the servers exec&#039;ed on distributed machines.

Cheers!</description>
		<content:encoded><![CDATA[<p>Thanks for the comment.</p>
<p>Yes, there has been a lot of OO bashing, but I do think it has to be taken in context which many bloggers exclude (I hope I&#8217;m not guilty of that . . .).</p>
<p>Our software is a step in the direction of per-record servers; with the servers exec&#8217;ed on distributed machines.</p>
<p>Cheers!</p>
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		<title>By: John Bailo</title>
		<link>http://rwandering.net/2005/12/21/oop-g/comment-page-1/#comment-28</link>
		<dc:creator>John Bailo</dc:creator>
		<pubDate>Tue, 03 Jan 2006 18:20:47 +0000</pubDate>
		<guid isPermaLink="false">http://rwandering.net/?p=101#comment-28</guid>
		<description>Great reconceptualization.

I have been reading a lot of these OO-bashing articles lately.

The whole point of SOA is to decompose complexity.   OO got a bad rap because its hard to model entire systems into gigantic objects that are the be all and end all.

COM moved us in the right direction with &quot;component&quot; architecture, but the difficulty of implementation interface in the VC++ model limited it.

Now there is web services --- and people are just getting started on building simplistic services -- but we want to leave the door open for developing more and more complicated objects.

I don&#039;t think that it&#039;s the end.   To me, the next step in evolution are going from objects hosted within a centralized server, to a &quot;grid&quot; as you say, that hosts independent objects that are their own servers.

Also, these objects will start to take on the roles that databases have played -- each record in a database being its own independent object/server component.

Yes OOP-G is a great concept!</description>
		<content:encoded><![CDATA[<p>Great reconceptualization.</p>
<p>I have been reading a lot of these OO-bashing articles lately.</p>
<p>The whole point of SOA is to decompose complexity.   OO got a bad rap because its hard to model entire systems into gigantic objects that are the be all and end all.</p>
<p>COM moved us in the right direction with &#8220;component&#8221; architecture, but the difficulty of implementation interface in the VC++ model limited it.</p>
<p>Now there is web services &#8212; and people are just getting started on building simplistic services &#8212; but we want to leave the door open for developing more and more complicated objects.</p>
<p>I don&#8217;t think that it&#8217;s the end.   To me, the next step in evolution are going from objects hosted within a centralized server, to a &#8220;grid&#8221; as you say, that hosts independent objects that are their own servers.</p>
<p>Also, these objects will start to take on the roles that databases have played &#8212; each record in a database being its own independent object/server component.</p>
<p>Yes OOP-G is a great concept!</p>
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